DEBUG=0
DEBUG=1

# position for (0,0)
AT_0_0=(0,0)
# transpartent color (used in game.py)
TRANSPARENT_COLOR=(17,136,17)

KEYBOARD_SCROLL_RATE=1.0   # fraction of a square

#SIZE_OF_TILE_IN_PIXELS=32
SIZE_OF_TILE_IN_PIXELS=48
SIZE_OF_MAP_IN_TILES=13
SIZE_OF_SIDE_FRAME=200

NUM_MARINES=5


#
# UPDATE 'function' names (yes, im a c programmer)
#
UPDATE___TILES_ON_DISPLAY=1
#   args    (  rect )
UPDATE___LIGHT_LEVELS=2
#   args    (  )
UPDATE___CHECK_FOR_EVENTS=3
#   args    (   ctime, )
UPDATE___DUMP_RECT=4
#   args    (    )
UPDATE___MY_DIRTY_DRAW=5
#   args    ( surf  )
UPDATE___MOVE_EVERYTHING_BY_DELTA=6
#   args    ( fx,fy, (intx,inty) )



#
# Object EVENT 'function' types
#
EVENT_MOVE=1
# move the next 'impulse'
EVENT_NEED_BRAINS=2
# some cpu time for sensors and stuff




