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  • Screenshot of the generated clouds floating across the pastel background.
  • First progressive release: cloud code packaged with images. Requires python/pygame.
  • Screenshot of the new generated cloud shadows.
  • Second prerelease demonstrating the shadow effect.
  • Third and final screenshot before I turn the game into a release.
  • Final release. I got home with too little time, so I couldn't turn it into an executable. Oh well.