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FourtyEight
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visit us on the web: http://www.marginallyclever.com
talk in the forums: http://forums.marginallyclever.com
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This is a free game given away (with source code) that was written for the
 Ludum Dare 48 hour game programming contest.  The five final themes were
  - blood & gore
  - black & white (use only two colors)
  - indirectly control the action
  - use only 1 button
  - light & dark
 I have successfully incorporated elements of the four themes which were cut.
 That means that I have highlighted 'light & dark' by *exclusion*.  It's like
 'negative space' in art - you highlight something by filling in everything
 around it.  ...that's my excuse and I'm sticking to it.

The game is a fighting game like Mortal Kombat, etc.  It is meant to be played
 by two people at the same computer by plugging in two USB mice.  Move your
 cursor over the body parts of your avatar.  When your cursor turns green you
 can click and drag that part of the body to give it movement.  The idea is to
 get enough movement going so that you hit the other avatar hard enough to do
 damage.  When you do damage a sound will play and their health bar will drop.
 When their health is gone you win.
 You cannot hurt with the joint you are pulling (so don't bother trying to
 zigzag a foot over the other guy's face.)
 You cannot grab a torso when the avatar is in midair (this is a no fly zone!)

 F2 will take a TGA screenshot
 ESC will quit
 SPACE will pause/unpause

 Enjoy!

   Dan Royer, Owner
   Marginally Clever Games
   http://www.marginallyclever.com/

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GENERAL NOTES:
 current.cfg can be edited to change the keys & buttons.
 The mouse sensitivity can be changed by adjusting the "inputscale" value.

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WINDOWS NOTES:
 none

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LINUX NOTES:
 Make sure you install the SDL runtimes from www.libsdl.org

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OS X NOTES:
 Make sure you install the SDL runtimes from www.libsdl.org
 
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LEGAL:
 Please see the legal.txt file for more information.

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HISTORY:
v0.1.0
- first release during the contest, near the half way mark.

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EOF