Random Dungeon Exploring Readme
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Playing the game
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Starting game: Run rde.exe and you will see the title screen.
To start the game from here, click on a player in the player
list or "New player" if you want a new player. That will get
you to the Town screen.

The Town screen: Here you can buy stuff or select what dungeon
to explore. New dungeons and items are shown each time the
Town screen is shown. To buy something, click on it. To explore
a dungeon, click on it.

In the dungeon: When exploring dungeons, you move with the
arrow keys (or with the mouse, by clicking a tile next to
the hero). You can not keep holding a key down for the hero
to move, you must press once for each step. This is so that
attention is payed to what actually happens. Anyway, when
first entering a dungeon, you are given a name of an item to
find and return. This your quest. Finding the item and exiting
the dungeon gives you XP and some other reward.

Exploring the dungeon: All the question marks (?) you see are
places where things may happen. When you step on a tile where
there's a ?, something may happen; you can find something,
trigger a trap or encounter a monster. You don't know what will
happen until you walk there. Most times nothing happens. The ?
is removed after that you've walked over the tile, but more ?'s
are randomly added each step you walk. You know what happens
by reading the log at the bottom of the screen.

Fighting: Fighting is done automatically when you encounter a
monster and only the result of the fight will be displayed. If
you after a fight only have 1 HP, you should head for the exit.

Dying: Dying is not something to be scared of in this game. When
entering a dungeon, your character is saved. If you die, it will
be autoloaded, and you will be back at the Town screen. So if you
die, the only progress you lose is what have happned in that
dungeon. As each dungeon is pretty small, dying isn't that bad.

Items: You can buy or find items of great or low value. These
can be equipped and give you a benefit of some sort. You can
not have two items of the same time equipped at the same time,
except for rings and bracelets of which you can have 4 and 2
equipped at the same time. You equip an item by left clicking
it in the Inventory list. You unquip an item by left clicking
it in the Equipment list. When in a dungeon, press I to bring
this up.

Selling items: You can not carry that many items, so you will
have to sell some. You sell items by right clicking them. But
beware! You can not get an item back when you have sold it.
Also note that you can sell items when in a dungeon. There's
always someone somewhere to sell stuff to.

Buying items: You buy items by left clicking them in the Store
list at the Town screen. You buy them at twice the value you
can sell them at.

Leveling up: When you get enough XP (Experience Points), you
gain a level and four skill points. You spend you skill by
increasing your primary stats; to do this, click on the stat
you want to raise.

Primary stats: Your primary stats are Strength, Agility, Stamina &
Greed. Strength affects the amount of damage you inflict in combat
and your armor value. Agility affects your chance to hit in combat
and to escape your enemies attacks or traps. Agility also affects
your armor value. Stamina affects your maximum HP (Hit Points) and
your armor value. Greed affects your chance to find stuff. Items
can affect your primary stats.

Derived stats: Your derived stats are Max HP, Damage and Armor.
They are based on your primary stats and the items you have
equipped. Damage is how much damage you can inflict in combat,
and Armor is how much your enemies damage will be reduced.

Goal of game: Have fun. Find funny items. Get a high level. Earn
1000000 gold. It's a very free game, without defined goals.

Saving: When you enter a dungeon, your character is saved. When
you quit the game (leaving Town screen, by pressing Esc) your
character is saved. You never have to save manually, nor load.
In fact, you can't.


Other stuff
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System requirements: The game works fine on my computer:
Athlon XP 2200+, GeForce FX5200 & Win98SE. It will most likely
work on slower configurations, too.

Keys: At title screen, Esc quits.
      At Town screen, Esc quits.
      In dungeons, move with arrow keys or mouse, I toggles 
                   inventory screen. Esc leaves dungeon (progress
                   not saved) or closes inventory screen when active.

Command line arguments:
  windowed    Runs the game in a window instead of fullscreen.
  forcerest1  Forces the game to run rest(1) every frame, reducing
              CPU usage.

Author: The creator of this game calls himself Jolle. You can find
his homepage at http://jolle.se/ and e-mail him at jolle atyay jolle
otday se.

Rights: This is a free game. And it's source is free, too. Do anything
you want with both of them, as long as it's clear that I'm the orignal
author. All use of this program is at your own risk etc etc bla bla bla.

Complaints: This game is made within 48h. All of it. So complaints are
not applicable. I do know that some things aren't as good as they should.
In fact, I probably know it a lot better then you. And there is a reason
you can't walk by just holding down the keys. And if you're not happy
with the name the game gives your character, you should be able to change
it without much problems, but don't blame me if the game screws up when
you try.

Building game: To compile the source you'll need Allegro and AllegroGL.
The makefile included is for MinGW32, and it works here.

Other: I'm so very, very tired right now. That's the reason this readme
will end. You can probably figure out anything I've missed here by
yourself, or by reading the source code (if you dare).
