dynamite
========
(c) 2005 - Phil Hassey and Tim Inge
http://www.imitationpickles.org/pyweek1/ - for contest details, etc

Credits
-------
Phil Hassey - concept, code, graphics, voices, levels
Tim Inge - concept, music, sfx, levels
Reiner - sprites

Story
-----
The evil potentate is ruining everyone's lives!  Use the 
power of dynamite to destroy his strongholds.

Instructions
------------
Detonate dynamite by the blue load bearing pilars to bring down the castles.  Watch out for the guards.  Hide next to walls, but not too close to guards.  Escape via windows.

Controls
--------
Left Mouse Button - walk to point (if the point is by a window, exit the window)
Right Mouse Button 1st Time - place a box of dynamite
Right Mouse Button 2nd Time - detonate the dynamite
Arrow Keys - peek around the level 
Escape - quit
Enter, p - pause
F10 - toggle fullscreen (linux only)
F12 - pause without text (for screenshots)

Scoring
-------
Points for blowing up blue pilars, guards, left over bombs, quick completion of levels.

Resources
---------
These are some of the resources I referred to during this game that you may find
useful.

level editor and utility libraries:
http://www.imitationpickles.org/pgu/

tilesets and sprites for isometric games:
http://www.reinerstileset.4players.de:1059/englisch.htm

how to render isometric tiles in blender:
http://legion.gibbering.net/golem/tutorial_walls.html

nice looking textures:
http://www.mayang.com/textures/Architectural/html/Stone/index.html

how to render fireworks in blender:
http://download.blender.org/documentation/oldsite/oldsite.blender3d.org/111_Blender tutorial Fireworks.html

fonts:
http://www.larabie.com