Progress ... progresses
Well, we've got the landscape tiling, baddies appearing (none in this shot) and wandering around (and being vis culled), you can shoot (not shown) and hit the baddies and finally there's the beginnings of a HUD (show is an FPS meter). There's still tons to do, of course, but progress is encouraging.
I've been semi-useful to the team so far. Hopefully a good night's sleep will knock this coldflubugthing on the head.Add comment