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One day to go

Posted on 2005/09/02 23:46

We had another good day yesterday:

Today I've got to try to get some sound in, and playtest the levels some more. It's a fun game, I have to remind myself to stop playing it every now and then :)

* marks the one bad decision I made when we started. No-one else was keen on the idea of a wrapping world, but I thought it'd be cool. As it turns out, the game just didn't need it, and implementing it had complicated various parts of the code. Ho hum.

-- Richard

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