Richard Jones' Log: More Video Game Than Meets The Eye
Melbourne House is producing a Transformers video game, and it looks very promising. The Transformers appeared on TV after all I'd already had my fill of Macross and Star Blazers and it just seemed like so much of a cheap US ripoff. But I digress. The game sounds like it's going to be quite fun, and quite a technical achievement as well:
From the five (of the eight) levels I've played so far, it's certainly one of the most exciting console games in prospect for the entire year. Control-wise, it's instantly accessible, with a solid, convincing feel - so important in a game that could have so easily become yet another clunky, dull mechalike.
the combat department ... conveys an immensely satisfying sense of fierce, futuristic battle, with enemies always providing a harsh but fair contest - forcing you to go to war with intelligence and tactics rather than merely all guns blazing.
But all this would mean very little if it weren't for the impressive power of Melbourne House's game engine which seems capable of rendering an almost impossible degree of scenic detail at vast distances, not to mention immensely impressive character models - some of which truly have to be seen to be believed.
I wonder whether they'll have a Mini Cooper r50 playable? :)